Carrier Command: Gaea Mission

Carrier Command: Gaea Mission
Developer(s) Bohemia Interactive
Publisher(s) Bohemia Interactive
Platform(s) Microsoft Windows, Next-Gen Consoles
Release date(s) Q2 2012
Genre(s) Real-time strategy
Third-person shooter
Mode(s) Single-player
Media/distribution DVD
System requirements

ESTIMATED:
OS: WindowsXP / Windows 7 / Vista
CPU: Intel Core2Duo 2.5Ghz or AMD Athlon Phenom X4 or faster
GPU: Nvidia Geforce 8800GT or ATI Radeon HD 3870 with Shader Model 3 and 512 MB VRAM, or faster
RAM: 2 GB
HDD: 8 GB free space
DVD: Dual Layer compatible
DirectX: 9

Carrier Command: Gaea Mission is a modern, Next-Gen remake of the original Carrier Command (1988) by Bohemia Interactive.

Gameplay

The game features a vast, 33-island archipelago on the planet-moon Taurus, and features real-time weather changes and day/night cycles. Travelling between islands is completely real-time and seamless, with islands being composed of 6 distinct climatic zones, including Wastelands, Arctic, Marshlands, Volcanic, Mountains and Temperate. The player's fundamental unit is the Carrier, from which they may deploy and dock up to four aerial units and four amphibious units, among other defensive and offensive systems, such as drones to protect the Carrier when under attack. Battles take place over air, land and sea. Islands may be used, once controlled, in one of three ways - Defense, mining, or production.

Plot

The story takes place on the planetoid of Taurus; a pivotal battleground in the between two factions - The United Earth Coalition and the Asian Pacific Alliance, the later of which having gained control of Earth in the apocalyptic conflict.

External links